VR Game Prototype
This is a working Prototype of my UI for the VR Game. It shows the progress the user makes from the Main Menu into the main game and showcases the Pause Menu and Options Menu.
Research
This is some of the research that I did before planning out the UI Design of the Menu's including the Miro Board for the general theme I was working towards as an end goal.
Pre-Production
Before going near Unreal Engine I wanted to design out the menu in the form of scamps and Low Fidelity Wireframes




Check out my blog which goes into Greater Detail - https://shanebullock19.wixsite.com/game-design-1st-year/blog/categories/e-e-game-development
Initial Designs
While still using Figma I began to come up with some more detailed designs that was closer to High-Fidelity but not full considered a fully polished version. It gave me some more quick ideas of what the overall menu is going to look like once finished.

Revised Designs to UI
I redesigned my UI Menu for the VR Game because we needed the menu to reflect the game so after our idea changed the menu needed to as well. In the new designs I have removed all colour so it's only in black and white





















